#include "eval/ProjectEvaluator.h" #include "animation/AnimationEvaluator.h" #include "animation/AnimationSampling.h" #include #include #include namespace core::eval { namespace { struct NodeRef { enum class Kind { Entity, Tool }; Kind kind = Kind::Entity; int index = -1; }; struct VisKey { int frame = 0; bool value = true; }; static QVector normalizeVisibilityKeys(const QVector& keys) { QVector out; out.reserve(keys.size()); for (const auto& k : keys) { out.push_back(VisKey{k.frame, k.value}); } std::sort(out.begin(), out.end(), [](const VisKey& a, const VisKey& b) { return a.frame < b.frame; }); // 若同帧重复,保留最后一个 QVector dedup; dedup.reserve(out.size()); for (const auto& k : out) { if (!dedup.isEmpty() && dedup.last().frame == k.frame) { dedup.last() = k; } else { dedup.push_back(k); } } return dedup; } double opacityFromBoolKeys(const QVector& keysRaw, int frame, int fadeFrames) { const int nFade = std::max(1, fadeFrames); const QVector keys = normalizeVisibilityKeys(keysRaw); if (keys.isEmpty()) { return 1.0; } // 规则:在发生状态变化的关键帧 t 附近做对称淡变 // fadeFrames=10 -> 约 [t-5, t+5] 渐变,符合“60 帧切换则 55~65 过渡” const double half = double(nFade) * 0.5; // first key 之前,直接采用 first value(不做凭空反向切换) if (frame <= keys.front().frame) { return keys.front().value ? 1.0 : 0.0; } bool state = keys.front().value; for (int i = 1; i < keys.size(); ++i) { const bool prev = keys[i - 1].value; const bool cur = keys[i].value; const int t = keys[i].frame; if (prev == cur) { // 状态未变:忽略该 key continue; } const double a = double(t) - half; const double b = double(t) + half; if (double(frame) < a) { // 还没进入该次过渡 return state ? 1.0 : 0.0; } if (double(frame) <= b) { const double u = std::clamp((double(frame) - a) / std::max(1e-9, b - a), 0.0, 1.0); const double x = prev ? 1.0 : 0.0; const double y = cur ? 1.0 : 0.0; return x + (y - x) * u; } // 该次过渡已结束,进入新状态 state = cur; } return state ? 1.0 : 0.0; } } // namespace ResolvedProjectFrame evaluateAtFrame(const core::Project& project, int frame, int fadeFrames, const QString& animationId) { ResolvedProjectFrame out; const auto& ents = project.entities(); const auto& tools = project.tools(); const auto& cams = project.cameras(); out.entities.reserve(ents.size()); out.tools.reserve(tools.size()); out.cameras.reserve(cams.size()); const int localFrame = std::max(0, frame); const core::Project::Animation* activeAnimation = nullptr; if (animationId.isEmpty()) { activeAnimation = project.activeAnimationOrNull(); } else { activeAnimation = project.findAnimationById(animationId); } const core::AnimationSample animSample = activeAnimation ? core::evaluateAnimation(*activeAnimation, frame) : core::AnimationSample{}; QHash index; index.reserve(ents.size() + tools.size()); for (int i = 0; i < ents.size(); ++i) { if (!ents[i].id.isEmpty()) { index.insert(ents[i].id, NodeRef{NodeRef::Kind::Entity, i}); } } for (int i = 0; i < tools.size(); ++i) { if (!tools[i].id.isEmpty() && !index.contains(tools[i].id)) { index.insert(tools[i].id, NodeRef{NodeRef::Kind::Tool, i}); } } QHash resolvedOrigin; QHash resolving; resolvedOrigin.reserve(index.size()); resolving.reserve(index.size()); std::function resolve = [&](const QString& id) -> QPointF { if (resolvedOrigin.contains(id)) { return resolvedOrigin.value(id); } if (!index.contains(id)) { resolvedOrigin.insert(id, QPointF()); return QPointF(); } if (resolving.value(id, false)) { // cycle:降级为自身采样 origin const NodeRef r = index.value(id); QPointF o; if (r.kind == NodeRef::Kind::Entity) o = ents[r.index].originWorld; else o = tools[r.index].originWorld; resolvedOrigin.insert(id, o); return o; } resolving.insert(id, true); const NodeRef r = index.value(id); QString parentId; QPointF selfSampled; if (r.kind == NodeRef::Kind::Entity) { const auto& e = ents[r.index]; parentId = e.parentId; selfSampled = e.parentId.isEmpty() ? e.originWorld : e.parentOffsetWorld; if (animSample.entityPosition.contains(e.id)) { selfSampled = animSample.entityPosition.value(e.id); } } else { const auto& t = tools[r.index]; parentId = t.parentId; selfSampled = t.parentId.isEmpty() ? t.originWorld : t.parentOffsetWorld; if (animSample.toolPosition.contains(t.id)) { selfSampled = animSample.toolPosition.value(t.id); } } QPointF outO = selfSampled; if (!parentId.isEmpty() && index.contains(parentId)) { const QPointF po = resolve(parentId); outO = po + selfSampled; } resolving.insert(id, false); resolvedOrigin.insert(id, outO); return outO; }; auto opacityWithDefault = [&](const QVector& keys, bool defaultVisible) -> double { if (keys.isEmpty()) { return defaultVisible ? 1.0 : 0.0; } return opacityFromBoolKeys(keys, localFrame, fadeFrames); }; // Entities:resolved origin + opacity(可见性轨道) for (int i = 0; i < ents.size(); ++i) { core::Project::Entity e = ents[i]; const QPointF base = e.originWorld; const QPointF ro = (!e.id.isEmpty()) ? resolve(e.id) : e.originWorld; const QPointF delta = ro - base; e.originWorld = ro; e.imageTopLeftWorld += delta; if (animSample.entityUserScale.contains(e.id)) { e.userScale = animSample.entityUserScale.value(e.id); } if (animSample.entityDepthScale01.contains(e.id)) { const double v01 = std::clamp(animSample.entityDepthScale01.value(e.id), 0.0, 1.0); e.depth = int(std::lround(v01 * 255.0)); } e.runtimeImagePng.clear(); if (animSample.entitySpritePng.contains(e.id)) { const QByteArray png = animSample.entitySpritePng.value(e.id); if (!png.isEmpty()) { e.runtimeImagePng = png; } } if (e.runtimeImagePng.isEmpty() && !e.defaultImagePng.isEmpty()) { e.runtimeImagePng = e.defaultImagePng; } if (animSample.entityPriority.contains(e.id)) { const double p = animSample.entityPriority.value(e.id); e.priority = std::clamp(int(std::lround(p)), -1000000, 1000000); } const double animOp = animSample.entityVisibility.contains(e.id) ? (animSample.entityVisibility.value(e.id) ? 1.0 : 0.0) : (e.visible ? 1.0 : 0.0); out.entities.push_back(ResolvedEntity{e, animOp}); } // Tools:resolved origin + opacity(可见性轨道) for (int i = 0; i < tools.size(); ++i) { core::Project::Tool t = tools[i]; const QPointF base = t.originWorld; const QPointF ro = (!t.id.isEmpty()) ? resolve(t.id) : t.originWorld; const QPointF delta = ro - base; t.originWorld = ro; // parentOffsetWorld 已包含相对关系,不在这里改 (void)delta; if (animSample.toolPriority.contains(t.id)) { const double p = animSample.toolPriority.value(t.id); t.priority = std::clamp(int(std::lround(p)), -1000000, 1000000); } const double animOp = animSample.toolVisibility.contains(t.id) ? (animSample.toolVisibility.value(t.id) ? 1.0 : 0.0) : (t.visible ? 1.0 : 0.0); out.tools.push_back(ResolvedTool{t, animOp}); } for (const auto& c : cams) { core::Project::Camera cam = c; cam.centerWorld = c.centerWorld; cam.viewScale = c.viewScale; if (animSample.cameraPosition.contains(c.id)) { cam.centerWorld = animSample.cameraPosition.value(c.id); } if (animSample.cameraScale.contains(c.id)) { cam.viewScale = animSample.cameraScale.value(c.id); } out.cameras.push_back(ResolvedCamera{std::move(cam)}); } return out; } } // namespace core::eval