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#pragma once
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#include "domain/Project.h"
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#include <QString>
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namespace core {
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class AnimationBinary {
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public:
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static constexpr quint32 kMagicAnimation = 0x4846414E; // 'HFAN'
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static constexpr quint32 kAnimationVersion = 2;
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static bool save(const QString& absolutePath, const Project::Animation& animation);
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static bool load(const QString& absolutePath, Project::Animation& animation);
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};
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} // namespace core
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