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@@ -29,8 +29,9 @@ struct ResolvedProjectFrame {
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QVector<ResolvedCamera> cameras;
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};
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/// 逐帧求值:处理父子跟随与工具可见性淡入淡出。
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ResolvedProjectFrame evaluateAtFrame(const core::Project& project, int frame, int fadeFrames = 10);
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/// 逐帧求值:处理父子跟随与工具可见性淡入淡出。animationId 为空时使用 activeAnimationId(含既有回退)。
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ResolvedProjectFrame evaluateAtFrame(const core::Project& project, int frame, int fadeFrames = 10,
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const QString& animationId = QString());
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} // namespace core::eval
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