update
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@@ -53,6 +53,12 @@ public:
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QVector<QPointF> polygonLocal;
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// 从背景中抠洞的位置:固定在创建时的 world 坐标,不随实体移动
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QVector<QPointF> cutoutPolygonWorld;
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// 背景空缺标识:用于项目树节点和交互,空则按 id 生成默认值
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QString blackholeId;
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// 背景空缺可见性:与实体可见性轨道解耦,控制背景空缺是否显示
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bool blackholeVisible = true;
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// 背景空缺修复方案:copy_background / use_original_background / model_inpaint(预留)
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QString blackholeResolvedBy;
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QPointF originWorld;
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int depth = 0; // 0..255
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QString imagePath; // 相对路径,例如 "assets/entities/entity-1.png"
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